UWU syncs to ilvl375, and synced gear must be item level 500 or higher for I wouldn't count on switching this weapon out anytime soon. Hidden Bonus: Increases physical accuracy too. Please feel free to add more if more are added at a later date. Unfortunately, youd be better off with the Scorpion Harness at that level, and at Lv.59, you'll be wearing the Haubergeon body piece. With Haste on, you can attack a lot too. and our Physical Defense Bonus. Replacing the I need a good DRK one, that can help explain why a Kentarch belt is better than an Ioskeha belt etc? this is a nice giude, ty for throwing out all that information, but it looks like your tp sets are /sam based. This guide is written by A Pile of Cats, a Dark Knight enthusiast There's a lot of accuracy gear to play with in this set. Additionally, one Direct Hit X and one Critical Hit In Dynamis, the Dark Knight will act as he does in parties, dealing damage and absorbing the mobs' stats. Waist Piece. Reddit and its partners use cookies and similar technologies to provide you with a better experience. This set is the recommended setup for both performance and user-friendliness. You can 4-step (and more), and it will always beat a Liberator if you're geared/have enough buffs to do it consistently; which is most of the time. But with a mere thirty second duration, you can really only get three or so hits on a target with it active. Well, some may argue that if you have spent your gil making a Caladbolg 99 instead of Ragnarok 99 chances are that you aren't intelligent enough to compete with a Borealis/OAT GS DRK. Even without Kraken Club, a well equipped and heavily merited Dark Knight can still dish out a lot of damage since they can reach the 80% haste cap. General substat priority is followed with the exception of two Direct Hit melds Blood Weapon is an amazing concept, but ultimately fails to deliver as a two-hour ability. With that, you can open a skillchain, let a friend weapon skill to close it, and then perform a second one either off that one, or with another friend. Notes: Only practical in early levels, not worth using after a certain point. That said if you find yourself unable to use souleater on cooldown because of MP constraints, maybe it's not the right merit for you. I wouldnt suggest using this as a sub unless your tank actually is a Ninja him/herself. Samurai sub also offers defensively utility in Seigan, which allows you to mitigate most incoming single target attacks. Notable Weaponskills: Sturmwind (DRK level 24), Steel Cyclone (DRK level 75). so i'ma try Drk out. The last- and second-to-last steps of the Bozjan resistance relic offer a 2.45 GCD rather than 2.50. A well-played Dark Knight can be a very powerful addition to any party or alliance. These gearsets are for general use at level 90. Dark Knight excels in two types of weapons: Great Swords and Scythes. I don't recommend this, as when you are using Souleater your damage output should be so insanely high that you will likely pull hate anyways. Drk is my next best job and I do enjoy scythe but 119 apoc against an afterglow ragnarok isnt a good contest. Notable Weaponskills: Vorpal Blade. Chances are, if you want to grab hate, you could easily hit yourself up with Last Resort or Souleater anyway. This is the better half of DRK's selection of Empyrean weapons. While it should still perform within a couple Notes: Scythe is an incredibly high-damage weapon with an incredibly potent weaponskill, Guillotine. The Great Axe gives you access to strong weaponskills; Shield Break, as the first WS you learn, applies -40 evasion to the mob when used (not guaranteed, and based on combat skill level so keep it skilled up) which is one of the largest DPS increases you can possibly have for a party at low levels. maximum value on both substats. or is that just from using Drain 3? A whole lot of bang in a little buck. Thanks Carrot, that is helpful. Oh and I didn't even mention that Catastrophe heals you for a percent of damage done which makes you very hard to kill with this weapon and allows for some very aggressive Souleatering. Again, it lasts five minutes with a one-minute recast, and again, it will double recasting time on spells. What it does is will drain 100% of the damage you deal from the monster to you. Once youve defeated it, touch the??? the only piece with IX materia in it. Also like Warrior, many are simply not practical for general usage. Nice job on the guide! This is possibly one of the most trivial quests of all times. I dont play enough to have a linkshell right now. With an "E" in the skill, it's really not very useful in parties, but for soloing it's a great idea to have. The Following the path west, head to H-7. that won't overcap on Determination as a result, indicated by red text in the Ranger is the sub job of choice before Warrior! Essentially you won't really take damage with Dread Spikes up from auto attacks until it wears off. These substitutions are shown on the weapon and earring, respectively, but can If you have cleared the Dragonsong's Reprise already and have a your damage. Current gear: ItemSet 379659 Cerberus.Castien. so is argosy +1 set used for anything still these days? Your high mind stat will help boost your Guillotines damage when the time comes. Dark Knights (DRK) are powerful damage dealers who have the capability to further their damage by using select Black Magic spells. un-augmented version with one Critical Hit and one Skill Speed meld. And thanks! with CRIT+DET on it. This set is going to be the set you sit in when you are going to get hit, or just a standing around set for defensive purposes. Drop down and continue south to H-14. Additionally replace the chest or pants if you wish to run However, there may be differing opinions than those expressed in a guide. Endark effect. But it's easy to find out what people think about it .. it's a glorified skillchain machine. a tiny bit more HP with a negligible hit to DPS. 2.45 should feel more familiar to those experienced with Dark option adds slightly more HP at the cost of about 0.2% DPS output. If you can, picking up a crossbow can really help. Nyzul Isle will add the Askar set which to be honest is not super good, the hallmark piece is the Feet which completely outclass Darksteel Leggings +1 for PDT and Coral Leggings +1 for MDT. This set is intended for compatibility with the UWU set and does not require Using the Kraken Club with Souleater and your two-hour ability active can deal the most ludicrous damage in the entire game. This can be merited in a few different ways to transform the ability which will be covered in the merits section. Does anyone have a set for these club WS's? Equipment: High-end Armor Sets (Magic), [Click header for High-end Armor Sets (Magic) section], [Click header for Events & Current Endgame section], [Click header for Other Resources and Tools section]. on how Dark Knight utilizes each stat, visit the melding and stat priority page This is the recommended set for DSR and aligns nicely with each phase. Enmity is the only stat that matters, just swap this in before using Souleater/Last Resort to spike your enmity even higher. Thief is not a good sub job in my opinion, and I put it here purely to talk about why you shouldn't use this. Happy to elaborate, i just need time to type it up. melding menu. Other than the gloves, This is one of those sets that you could go harder with, using items in open slots with stats like Defense, Parrying, Evasion, or HP. Nasomi Community FFXI Server Board index International Jobs Dark Knight, Users browsing this forum: No registered users and 0 guests. This set has similar theoretical output to the 2.45 set, but tends to miss The Dragonsong's Reprise (DSU/DSR) Sets, 8. I personally think this is a good choice for a category 1 merit, allowing you to get to your next big souleater WS a minute earlier, or if your lucky enough with enough backline you can ride the whole souleater duration. With your mostly useful artifact equipment in hand, the time is now to begin the last fifteen levels. E skill means that you will have to stack a full accuracy set and eat food which strongly compliments the weapon type. Singlehit weaponskills have the risk of completely missing; producing no TP return and no damage. It's important to keep in mind the people you're playing with. Also make sure to look me up on twitter and other social media for other final fantasy 11 related stuff.Thanks again and Ill see you guys in Vana'diel!Peace out Riki/Datsik Again, youll be hard-pressed finding parties, but now youll be even better in them. Personally I want to keep as much offensive pressure as I can in my PDT set so I just choose to swap in specifically PDT pieces. max-level content as well as suggestions for older ultimate-difficulty Contents 1 Notes 2 Dark Knight Equipment Chart Notes Unrestricted Party and Minimum IL options enabled. Apoc VS Calad: Fenrir.Puciato: 34: 2262: 4 years 1 month. An Elvaans high vitality means more survivability, and high HP means higher damaging Souleater. The two-handed Great Axes have an amazing damage over time, and get some pretty cool weapon skills. Items like Neck, Earring, and Waist, and Ranged can vary entirely based on play style. Plus, it allows you to possibly counter. These sets are specifically for the Epic of Alexander (Ultimate). LOL @ the colibri on Redemption. the feet. Dark Knight is iconic for 75 cap, sometimes for its great utility and sometimes for its borderline troll players. Thanks. A 2.40 GCD set This can be heavily abused for strong burst cycles when paired with Souleater. I know great sword for zerging and scythes for skillchaining. So the chances of your eight punches ALL landing on a mob is rare. With a brilliant buff to strength, dark magic skill, and boosting Souleater to consume 12% of your HP per hit is unbelievable. Ill be honest, I used to really think this armor set was a load of hooey until I took the time to look into it better. indicated by red text in the melding menu. There is some talk about it, but nice to spread the word to players coming back and whatnot. haha well i'm at work atm and i've yet to unlock it i'm sure i have a decent amount of gear for it from other jobs or can get it atleast. If you're straight up DDing it may not be optimal damage, but it can help with healer MP in certain situations to heal yourself. haha yeah i know. Enmity from gear caps at +100 but you don't really have to worry about that, it's impossible for Dark Knight in era. Dark Knights are melee damage dealers specializing in the use of Great Swords and Scythes. The true use for these spells is on things you can't melee, you can enfeeble a really powerful enemies INT so your Blms can have more accurate nukes, or VIT so your Rngs can hit harder, and so on. You can also cast spells like Absorb-TP, which if timed well can give you huge chunks of TP to increase your damage and lower the mob's damage. Just remember that HP% down from this ability is bad for you if you are using Souleater. If you feel the need for some of the most powerful dark arts the world of Vanadiel has to offer, this job may be just what you're looking for. (Don't) Fear the Reaper: A Dark Knight Guide: Quetzacoatl: 6120: 982748: 3 weeks 4 days. VE stands for Volatile Enmity, this enmity decreases at 60 VE per second thus you continually need to build VE in order to stay capped. You will have to take a loan out on your house to afford the current price (100k+ on Eden currently per!) With fast swinging weapons, many buffs, and against specific mobs, a Dark Knight can achieve unimaginable burst damage with this ability combination in what is commonly called a "zerg". Last Resort Recast - This lowers Last Resort's recast down to 4:10 with max merits, which sounds great, more Last Resort who could be mad at that. Because of the short uptime periods in DSR, this set will only gain a handful I haven't played with some of them, but I've heard/talked about the strengths/weaknesses of each many times. Another little tip, but for those who have made their way in to Odyssey farming. You can replace any Direct Hit meld with Skill Speed in any slot that won't Buying the This is the best sub job for all levels of zerging because the haste only gets better the more you have, and in zerg situations you are at very high haste levels to begin with. Shout group ambuscade/dyna/whatever since sakpatas came out. Bad news first, this is where a lot of jobs get seen as obsolete, and is also where a ton of other damage-dealers get stuck. This spell has a high level of skill expression, as the more TP the mob has the more TP you can take from it, so if you learn to read battle pacing and mob TP generation you can get some really nice Absorb TPs off. Was pondering what to make next down the road. Does Armadaberk really come ahead in that many situations? Now, purchase a Yagudo Cherry from the auction house or a Kolshushu regional vendor. Some Dark Knights favour Scythe, some favour Great Sword; each has their own advantages and disadvantages and both are very capable. I would recommend you stop shooting your Crossbow at this point and focus on swinging with your Scythe and dropping massive weaponskills. CE stands for Cumulative Enmity, this is enmity that doesn't degrade over time and you can only lose by taking damage, hate resetting moves, losing shadows, or being enfeebled. Spiral Hell is very potent when using the Thief subjob. meet currently than on release due to potency and system changes, so simply Hidden effect on apoc is x2 damage not x2.5. MDT caps at 50% so with Shellra V you only need 23% to cap, if you want to play around just having Shell IV you need 28% to cap. Also check the general/widget tips. Samurai is Drk's highest DPS sub job for normal play as a melee DPS. concerned about absolutely maximizing their damage. Last Resort Effect - This increases the attack effect of Last Resort by 10% when fully merited, so 25% attack bonus. gloves with a synced CRIT+DET piece as well is a negligible DPS loss.
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